Lighting & texturing
Modeling, lighting and texturing done by me. Some models were imported as stock models. I prepped any imported models by welding vertices together ready for texturing. Program used: 3DS Max
Reference used to create the interior room.
On the top row are the materials first used to block out colors for this mech leg. On the bottom row is the final piece after texturing and aging this mech leg. Model was not built by me.